Supporting Collaboration Ubiquitously: An Augmented Learning Environment for Architecture Students
نویسندگان
چکیده
While CSCW research has mostly been focusing on desktop applications there is a growing interest on ubiquitous and tangible computing. We present ethnographic fieldwork and prototypes to address how tangible computing can support collaboration and learning. The student projects at the Academy of Fine Arts in Vienna is a relevant case to study, for the variety and distributed character of the cooperative arrangements, and for the richness of interactions with heterogeneous physical artefacts. After describing current practices, we propose qualities of the environment that support collaboration and learning: creative density, multiple travels in materials and representations, re-programming (seeing things differently), and configurability. We then describe several prototypes that address in various ways these qualities. Finally we discuss how tangible and ubiquitous computing supports collaboration in our case by providing intermediary spaces, and dynamic objectifications.
منابع مشابه
Adopting Exploratory + Collaborative Learning in an Adaptive CSCL Environment for Introductory Programming
The work, presented in this paper, examines and discusses issues concerning the adoption of the ECLiP (Exploratory + Collaborative Learning in Programming) framework in the SCALE (Supporting Collaboration and Adaptation in a Learning Environment) environment in order to support and enhance learning in Introductory Programming courses. ECLiP provides guidelines for the design of an integrated se...
متن کاملEffective Environmental Factors on Designing Productive Learning Environments
Educational spaces play an important role in enhancing learning productivity levels of society people as the most important places to human train. Considering the cost, time and energy spending on these spaces, trying to design efficient and optimized environment is a necessity. Achieving efficient environments requires changing environmental criteria so that they can have a positive impact on ...
متن کاملCollaborative augmented reality in schools
Augmented Reality as an interactive real-time technology combining real and virtual objects in a real 3D space carries enormous educational potential. We describe a project (ARISE: Augmented Reality in School Environments) that aims to realise this potential by developing a collaborative, robust and affordable Augmented Reality learning platform for schools. The learning affordances of Augmente...
متن کاملImproving Architectural Design Skills with Design-Based Learning of New Structures
The purposeful and applied learning of Structures as a pillar of architectural design is very important. The current educational content of Structures in architecture departments is based on theoretical discussions, mathematical formulas, and lecture-oriented material. As a result, students are incompetent in applying practical concepts and structural formal analyses to architectural design. Ef...
متن کاملIntroducing sustainability to interior design students through industry collaboration
Purpose – The purpose of this study was to introduce a sustainability course to interior design students and explore how working with industry could address challenges with integrating sustainability education into and ensuring student motivation in non-studio courses. Design/methodology/approach – This is a case study presenting qualitative evaluation from the 15-week “IAED 342 Sustainable Des...
متن کامل